Advance character animation and Modeling with Maya
This course " Advance character animation and Modelling with Maya" is specially designed for students who want to jump into animation, film, games and VFX industry. This course is tutored by our industry expert tutors, with credits include in various animated shorts and 3d adverts.
With our tutors expertise and guidance you’ll learn character animation and Modelling with Maya, Character and animal art, human anatomy, biped and quadped animation. You’ll also learn how to storyboard and then make your own short animated films.
We believe in one to one tutoring because this way you have your own time your own day and your own projects rather in a session of 20 students.
This course is a 40 hour training course.
Course Outline
INTRODUCTION
A. Types of modelling
AA. Nurbs, Sub Division Modelling, Polygon Modelling
NURBS Techniques
Stage 1 Head
Stage 2 Body
Stage 3 Feet
Stage 4 Arms & Hands
Stage 5 Adding Detail
--Converting to poly--
B. SUB-DIVISION
Stage 1 Head
Stage 2 Body
Stage 3 Feet
Stage 4 Arms & Hands
Stage 5 Adding Detail
C. POLY MODELING
Stage 1 Head
Stage 2 Body
Stage 3 Feet
Stage 4 Arms & Hands
Stage 5 Adding Detail
D. Exporting to Z brush
Z-brush Interface
Basic Tools
Sculpting Techniques
E. Exporting to Maya
Rigging
Building the skeleton
Ik Handles
Control handles
Custom attributes
Constraints
Set driven keys
Skinning
F. Animation
Introduction
Posing characters
Creating pose to pose animation
Animating a basic walk cycle.
Showreel Development
Other facilities.
Free training material.
We will also give you advice on your CV and showreel .
Total we charge:
Total fee we charge is 1500 Pounds (40 hours in total One to one)
(Students will get 200 pounds discount )
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